Integrating Participatory and Interaction Design of an Authoring Tool for Learning Objects Involving a Multidisciplinary Team

  • André Luiz de Brandão Damasceno
  • Carlos de Salles Soares Neto
  • Simone Diniz Junqueira Barbosa
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10288)


Traditional computer use in educational environments does not ensure learning improvement. Consequently, there is a global effort to make and provide more effective and efficient use of new multimedia resources and learning environments. Learning Objects (LOs) are entities, digital or not, which can be used or referenced during teaching. However, multimedia authoring of LOs is still complex and time consuming. In this paper we present a novel process integrating participatory and interaction design which we adopted in the development of an authoring tool involving a multidisciplinary team. As result, this methodology is used in the development of Cacuriá, a multimedia authoring tool for teachers with little or no programming skills to create LOs.


Authoring tool Mental-model Navigation/search design Participatory Design Interaction Design Learning Objects 



The work presented in this paper was funded by RNP, a National Research and Educational Network from Brazil, and was developed in context of RNP Working Groups programme, during the cycles 2012/2013, 2013/2014, and 2015. The authors thank the LAWS laboratory team who contributed to this work, in particular Antonio Busson, Mauricio Pessoa, Rosendy Galabo and Thacyla Sousa. The authors also thank CAPES, FAPEMA, and CNPq for their support.


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • André Luiz de Brandão Damasceno
    • 1
  • Carlos de Salles Soares Neto
    • 2
  • Simone Diniz Junqueira Barbosa
    • 1
  1. 1.Pontifical Catholic University of Rio de JaneiroRio de JaneiroBrazil
  2. 2.Federal University of MaranhãoSão LuísBrazil

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