The STAGE Project: Tailored Cultural Entertainment for Older Adults via Streaming Technology
In recent years, Ambient Assisted Living (AAL) solutions for older people have been increasingly focusing on leisure and educational activities, as opposed to healthcare assistance.
In this framework, the European research project STAGE – Streaming of Theatre and Arts for old aGe Entertainment, was recently approved and funded by the Active and Assisted Living - AAL programme, in the context of Call for Proposals 2015.
STAGE aims at developing an easy-to-use ICT platform to deliver cultural and educational content to older people via video streaming technology. This content will be provided through customized interfaces and will include events such as theatre plays, concerts, opera performances and museum exhibits.
In order to accomplish this, it will employ a co-design methodology, involving older users in the design and development of the platform from the beginning of project activities. Users will also test the platform prototype and provide feedback, in order to define a final fully customized version.
The ultimate goal of the project is to provide older people who are interested in culture but find difficulties accessing it, with a facilitated and affordable way to enjoy this type of content.
KeywordsAssisted Living Co-design Cultural entertainment Video streaming ICT platform
The STAGE project was approved by the European research funding programme “Active and Assisted Living” (AAL, http://www.aal-europe.eu/) on September 30 2015, in the framework of Call for Proposals 2015 “Living actively and independently at home” (project number AAL-2015-1-014).
Partners in the project receive funding from their respective National Funding Bodies, listed below by partner country:
• Ministry for Education, University and Research – MIUR, Italy (ANCS, CEDEO and CNR);
• Executive Unit for Financing Higher Education, Research, Development and Innovation – UEFISCDI, Romania (SIVECO);
• Research Promotion Foundation, Cyprus (GEORAMA and MATERIA);
• National Centre for Research and Development – NCBR, Poland (ASM);
• National Research, Development and Innovation Office, Hungary (Karma Interactive and PBN).
- 1.Zentrum Für Kulturforschung (Centre For Cultural Research): ‘Cultural Participation and the 50+ Generation - A new study and perspectives of an international comparative research project’ (2008)Google Scholar
- 2.http://www.comres.co.uk/polls/arts-council-england-older-people-poll/. Accessed July 2016
- 3.Ragheb, M.G., Griffith, C.A.: The contribution of leisure participation and leisure satisfaction to life satisfaction of older persons. J. Leisure Res. 14(4), 295 (1982)Google Scholar
- 6.http://www.aal-europe.eu/projects/stage/. Accessed July 2016
- 7.https://www.w3.org/WAI/intro/wcag.php. Accessed July 2016
- 9.https://www.docker.com/what-docker. Accessed July 2016
- 10.https://www.drupal.org/about. Accessed July 2016
- 13.Venkatesh, V., Thong, J.Y., Xu, X.: Consumer acceptance and use of information technology: extending the unified theory of acceptance and use of technology. MIS Q. 36(1), 157–178 (2012)Google Scholar