My Grandpa and I “Gotta Catch ‘Em All.” A Research Design on Intergenerational Gaming Focusing on Pokémon Go

  • Francesca ComunelloEmail author
  • Simone Mulargia
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10298)


Intergenerational gaming is gaining growing scholarly attention, as it can be considered a means of fostering relationships between younger and older players, a way of overcoming real or perceived differences between generations, a chance to (re)negotiate norms and roles, and a way to question age-related stereotypes. In this paper, we conduct a literature review on intergenerational gaming and pervasive gaming and present a research design to conduct an intergenerational gaming study focusing on Pokémon Go. We aim at exploring gaming practices, role negotiations, and the presence/absence of age-related stereotypes. To reach our goals, we elaborate and evaluate different research methods and tools, discussing their strengths and weaknesses and designing further research steps.


Intergenerational gaming Pokémon Go Location-based mobile gaming Augmented reality games 


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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  1. 1.Department of HumanitiesLUMSA UniversityRomeItaly
  2. 2.Department of Communication and Social ResearchSapienza University of RomeRomeItaly

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