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The Use of Semantics in the CrossCult H2020 Project

  • Stavroula Bampatzia
  • Omar Gustavo Bravo-Quezada
  • Angeliki Antoniou
  • Martín López Nores
  • Manolis Wallace
  • George Lepouras
  • Costas Vassilakis
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10151)

Abstract

CrossCult is a newly started project that aims to make reflective history a reality in the European cultural context. In this paper we examine how the project aims to take advantage of advances in semantic technologies in order to achieve its goals. Specifically, we see what the quest for reflection is and, through practical examples from two of the project’s flagship pilots, explain how semantics can assist in this direction.

Keywords

Semantics Reflection Cultural assets History 

Notes

Acknowledgments

The CrossCult project has received funding from the European Union’s Horizon 2020 research and innovation programme. This work has been partially supported by COST Action IC1302: Semantic keyword-based search on structured data sources (KEYSTONE).

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Stavroula Bampatzia
    • 1
  • Omar Gustavo Bravo-Quezada
    • 2
  • Angeliki Antoniou
    • 1
  • Martín López Nores
    • 3
  • Manolis Wallace
    • 4
  • George Lepouras
    • 1
  • Costas Vassilakis
    • 1
  1. 1.Human-Computer Interaction and Virtual Reality Lab, Department of Informatics and TelecommunicationsUniversity of the PeloponneseTripolisGreece
  2. 2.GIHP4C Research GroupUniversidad Politécnica SalesianaCuencaEcuador
  3. 3.Department of Telematics Engineering, AtlantTIC Research CentreUniversity of VigoVigoSpain
  4. 4. Knowledge and Uncertainty Research Laboratory, Department of Informatics and TelecommunicationsUniversity of the PeloponneseTripolisGreece

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