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Blind 3D Mesh Watermarking Based on Sphere-Shape Template

  • Hak-Yeol ChoiEmail author
  • Jeongho Son
  • Han-Ul Jang
  • Heung-Kyu Lee
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10082)

Abstract

In this paper, we propose a novel blind 3D mesh watermarking scheme based on synchronization using a template. The proposed template has a sphere shape with a basis point and scale information for the watermarking. The template is invariant to translation, rotation, and scale. In the extraction process of the template, the post-processing, which sorts out the genuine template vertices from many candidate vertices, greatly increases the extracting accuracy. The proposed watermarking method is designed to extract the watermark from the rest of the region even if part of the mesh information is cropped. According to the experimental results, the proposed method has a higher robustness against not only cropping but also general signal processing attacks than the previous methods.

Keywords

3D mesh watermarking Template base synchronization Sphere-shape template 

Notes

Acknowledgments

This work was supported by the Institute for Information & communications Technology Promotion (IITP) grant funded by the Korean government (MSIP) (No. R0126-15-1024, Managerial Technology Development and Digital Contents Security of 3D Printing based on Micro Licensing Technology).

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Copyright information

© Springer International Publishing AG 2017

Authors and Affiliations

  • Hak-Yeol Choi
    • 1
    Email author
  • Jeongho Son
    • 1
  • Han-Ul Jang
    • 1
  • Heung-Kyu Lee
    • 1
  1. 1.School of ComputingKorea Advanced Institute of Science and TechnologyDaejeonRepublic of Korea

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