A Serious Game for Digital Skill Building Among Individuals at Risk, Promoting Employability and Social Inclusion
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The EMPLOY project addresses the development of digital skills among young learners with the objective of enhancing their future employment opportunities in innovation-related sectors that are expected by policy makers to drive economic growth. Digital skills are considered among the basic and transversal competencies that are necessary in wide economic sectors and as such must be developed among individuals with diverse professional and career aspirations, independently of area. It also promotes the strategic deployment of ICT in education as a learning tool, and the development of ICT applications for learning and the integration of digital tools as complementary educational content within wider, blended learning and teaching processes. The integration of proposed technology and pedagogies offer broad learning benefits to both students and teachers by enhancing motivation, promoting long-term engagement with the learning process, providing timely and constructive feedback, and promoting critical and entrepreneurial thinking mind sets.
KeywordsSerious games Digital skills Employability Inclusion
This work is funded with support from the European Commission, Life Long Learning Programme. The publication reflects the views of the authors only and the Commission cannot be held responsible for any use made of the information within.
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