Assessing the Gaming Experience of an Applied Game for Rehabilitation of the Arm and Hand Function: A Feasibility Study
The present pilot study assessed the feasibility, in terms of gaming experience, of using a first prototype of a self-developed mixed-reality system for rehabilitation of the arm and hand function. Results showed that the hybrid game approach is well accepted by Cerebral Palsy children and adults with stroke/acquired brain injury. Further research is needed to improve the current prototype and to investigate the clinical value of the applied game.
We would like to thank the Hogeschool voor de Kunsten Utrecht, Utrecht, The Netherlands for their collaboration in developing the HandsOn game.
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