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Generative Visual Manipulation on the Natural Image Manifold

  • Jun-Yan ZhuEmail author
  • Philipp Krähenbühl
  • Eli Shechtman
  • Alexei A. Efros
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9909)

Abstract

Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to “fall off” the manifold of natural images while editing. In this paper, we propose to learn the natural image manifold directly from data using a generative adversarial neural network. We then define a class of image editing operations, and constrain their output to lie on that learned manifold at all times. The model automatically adjusts the output keeping all edits as realistic as possible. All our manipulations are expressed in terms of constrained optimization and are applied in near-real time. We evaluate our algorithm on the task of realistic photo manipulation of shape and color. The presented method can further be used for changing one image to look like the other, as well as generating novel imagery from scratch based on user’s scribbles.

Keywords

Reconstruction Error Natural Image Deep Neural Network Editing Operation Image Editing 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Notes

Acknowledgments

This work was supported, in part, by funding from Adobe, eBay and Intel, as well as a hardware grant from NVIDIA. J.-Y. Zhu is supported by Facebook Graduate Fellowship.

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Copyright information

© Springer International Publishing AG 2016

Authors and Affiliations

  • Jun-Yan Zhu
    • 1
    Email author
  • Philipp Krähenbühl
    • 1
  • Eli Shechtman
    • 2
  • Alexei A. Efros
    • 1
  1. 1.University of CaliforniaBerkeleyUSA
  2. 2.Adobe ResearchSan JoseUSA

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