Entertainment Computing and Serious Games pp 521-539 | Cite as
Storytelling in Serious Games
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Abstract
This chapter about storytelling and interactivity in storytelling first explains on various serious games examples foundations of storytelling. Then storytelling in Interactive Media with regard to serious games is described. Further the current state of the art on Interactive Digital Storytelling is presented including example experiences, authoring tools and challenges in the field combined with examples of serious games. This chapter closes concluding with open storytelling challenges and opportunities in serious games development and recommending further literature on the subject.
Keywords
Narrating techniques Serious games Interactive media Interactive digital storytellingReferences
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