Integrating and Inspecting Combined Behavioral Profiling and Social Network Models in Destiny

  • André Rattinger
  • Günter Wallner
  • Anders Drachen
  • Johanna Pirker
  • Rafet Sifa
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9926)

Abstract

In this paper two key venues of investigation in game analytics are combined: behavioral profiling and social network analysis. Both venues of research are well developed but combined they permit pattern evaluation across player performance and networks. Here, competitive networks covering almost 3.5 million players of the hybrid online shooter game Destiny are developed and combined with behavioral profiles based on match performance metrics and defined using archetypal analysis. The profiles are embedded in the networks along with other performance indicators for Destiny players. The social behavior of different archetypes is described. Network visualizations are presented which target the problem of making dense networked results actionable.

Keywords

Social network analysis Destiny Network visualization Multi-player Profiling Game analytics 

Notes

Acknowledgments

The authors would like to extend their sincere gratitude to Bungie for making detailed behavioral telemetry from Destiny available.

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Copyright information

© IFIP International Federation for Information Processing 2016

Authors and Affiliations

  • André Rattinger
    • 1
  • Günter Wallner
    • 2
  • Anders Drachen
    • 3
  • Johanna Pirker
    • 1
  • Rafet Sifa
    • 4
  1. 1.Graz University of TechnologyGrazAustria
  2. 2.University of Applied Arts ViennaViennaAustria
  3. 3.Aalborg University & The Pagonis NetworkCopenhagenDenmark
  4. 4.Fraunhofer IAISSankt AugustinGermany

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