Metry Mouse Missions: An Interactive, Geometric Obstacle Course of Daredevil Proportions

  • Günter Wallner
  • Lauri Galbreath
  • Simone Kriglstein
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9926)


Educational games have started to establish themselves as a fruitful complement to traditional teaching methods since they can enhance motivation and actively engage learners with the subject matter. While educational games targeted toward single players still prevail, recent years have also witnessed a growing interest to incorporate collaborative elements into educational games to take advantage of the positive effects associated with collaborative learning.

In this paper we introduce Metry Mouse Missions, an educational game which fosters collaborative problem-solving and engages young people, aged 8–11 years old, in the construction of complex geometric models through the interactive adventures of a daredevil mouse. A central aim of Metry Mouse Missions is to provide an inviting interface that supports exploration and intellectual curiosity about geometric constructions.


Game-based learning Collaborative learning Geometry 


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Copyright information

© IFIP International Federation for Information Processing 2016

Authors and Affiliations

  • Günter Wallner
    • 1
  • Lauri Galbreath
    • 2
  • Simone Kriglstein
    • 3
  1. 1.University of Applied Arts ViennaViennaAustria
  2. 2.New York UniversityNew York CityUSA
  3. 3.Vienna University of TechnologyViennaAustria

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