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DEDOS-Player: Educational Activities for Touch Devices

  • David Roldán-Álvarez
  • Estefanía MartínEmail author
  • Óscar Martín Martín
  • Pablo A. Haya
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9891)

Abstract

In recent years, touch devices are used in the educational field. Lots of efforts have been put into creating educational contents and applications for these kinds of surfaces. However, few authoring tools have been developed that allow the creation of educational activities which can be performed in them and other devices. This paper presents DEDOS, a toolset which allows teachers to design their own educational activities which can be performed on several devices (PCs, digital whiteboards, Android devices and multitouch tabletops). The adaptation of the educational activities to the device used is done automatically. Therefore, it is easy to use it since teachers do not need to configure anything.

Keywords

Authoring tool Learning Tablets Multitouch tabletops 

Notes

Acknowledgements

The research presented in this paper has been funded by the Spanish Ministry of Economy and Competitiveness under grant agreement TIN2013-44586-R, “e-Training y e-Coaching para la integración socio-laboral” and by Comunidad de Madrid under project S2013/ICE-2715.

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • David Roldán-Álvarez
    • 1
  • Estefanía Martín
    • 2
    Email author
  • Óscar Martín Martín
    • 2
  • Pablo A. Haya
    • 3
  1. 1.Universidad Autónoma de MadridMadridSpain
  2. 2.Universidad Rey Juan CarlosMóstoles, MadridSpain
  3. 3.Instituto de Ingeniería del ConocimientoMadridSpain

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