Developing an Ecosystem for Interactive Electronic Implants

  • Paul Strohmeier
  • Cedric Honnet
  • Samppa von Cyborg
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9793)

Abstract

In this work in progress report we present Remora, a system for designing interactive subdermal devices. Remora builds upon methods and technologies developed by body modification artists. The development has so far focussed on battery and power management as well as redundancy features. Remora consists of a series of hardware modules and a corresponding software environment. Remora is designed for body modification artists to design their own implants, but will also be a platform for researchers interested in sub-dermal interaction and hybrid systems. We have so far implemented a prototype device; future work will include in depth evaluation of this device as well as user studies, a graphical development environment and additional hardware and software modules.

Keywords

Implantable devices Subcutaneous interaction Human-machine hybrids 

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Paul Strohmeier
    • 1
  • Cedric Honnet
    • 2
  • Samppa von Cyborg
    • 3
  1. 1.University of CopenhagenCopenhagenDenmark
  2. 2.Carpe Noctem LabsSan FranciscoUSA
  3. 3.Von Cyborg BodyartTampereFinland

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