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Three-Dimensional Cement Microstructure Texture Synthesis Based on CUDA

Conference paper
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Part of the Lecture Notes in Computer Science book series (LNCS, volume 9772)

Abstract

Three-dimensional reconstruction of cement is becoming increasingly important in cement hydration. Although many physical experiments have been conducted on cement hydration, and various algorithms have been developed to simulate the cement hydration for a long term, few algorithms have been developed to synthesize the three-dimensional microstructure of cement. Thus, we improve the Tree-structure Vector Quantization algorithm, which is effective in Unified Device Architecture. Experimental results indicate that the synthesis process in the proposed method is shorter and easier to implement which providing the same outcomes.

Keywords

Three-dimensional cement microstructure Texture synthesis Compute unified device architecture Particle swarm optimization 

Notes

Acknowledgments

This work was supported by National Natural Science Foundation of China under Grant No. 61573166, No. 61572230, No. 61373054, No. 61472164, No. 81301298, No. 61302128, No. 61472163. Shandong Provincial Natural Science Foundation, China, under Grant ZR2015JL025. National Key Technology Research and Development Program of the Ministry of Science and Technology under Grant 2012BAF12B07-3. Science and technology project of Shandong Province under Grant No. 2015GGX101025. Jinan Youth Science & Technology Star Project under Grant No. 2013012.

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  1. 1.Shandong Provincial Key Laboratory of Network Based Intelligent ComputingUniversity of JinanJinanChina
  2. 2.Viterbi School of EngineeringUniversity of Southern CaliforniaLos AngelesUSA
  3. 3.Shandong Inspur Software Co., Ltd.JinanChina

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