Advertisement

Game-Based Evacuation Drill Inside Google Street View

  • Hiroyuki Mitsuhara
  • Takehisa Inoue
  • Kenji Yamaguchi
  • Yasuichi Takechi
  • Mari Morimoto
  • Kazuhisa Iwaka
  • Yasunori Kozuki
  • Masami Shihibori
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 498)

Abstract

Evacuation drills should be conducted repeatedly in various conditions. Therefore, we have implemented game-based evacuation drill inside Google Street View (GSV) to realize evacuation drills in GSV with high situational (evacuation scenario) and visual realities (digital materials). In the evacuation drill, people can (1) participate easily and safely in evacuation drills regardless of time, place, weather, and their conditions, (2) participate in various evacuation drills for their local regions and other places, and (3) repeat the same evacuation drills with routes or behaviors that differ from their previous drills. We experimentally found that this type of evacuation drill has strong potential as a new evacuation drill.

Keywords

Game-based learning Evacuation drill Virtual world Google street view 

Notes

Acknowledgments

This work was supported by the Strategic Information and Communications R&D Promotion Programme (SCOPE) of the Ministry of Internal Affairs and Communications of Japan and by the Foundation for the Fusion of Science and Technology (FOST), Japan. We would like to thank to A. Iroden, J. Kawai, S. Kitajima, and H. Yamasumi for their efforts in this work.

References

  1. 1.
    Munich, R.E.: NatCatSERVICE Loss Events Worldwide 1980–2014. http://www.preventionweb.net/files/44281_19802014paketworldusde4zu3.pdf
  2. 2.
    Tobita, J., Fukuwa, N., Mori, M.: Integrated disaster simulator using WebGIS and its application to community disaster mitigation activities. J. Nat. Disaster Sci. 30(2), 71–82 (2009)CrossRefGoogle Scholar
  3. 3.
    Kameda, H., Ghafory-Ashtiany, M., Dixit, A.M., Duncan, C., Fang, W., Ikeda, N., Nakamura, T., Negishi, H., Okada, N., Sharma, A., Shaw, R., Sasaki, M., Shiwaku, K., Shi, P., Scheer, S., Takara, K., Tatano, J.: Disaster reduction hyperbase (DRH)—allied knowledgebase platforms for disaster risk reduction. Int. Disaster Risk Conf. IDRC Davos 2010, 378–383 (2010)Google Scholar
  4. 4.
    Kobayashi, K., Narita, A., Hirano, M., Tanaka, K., Katada, T., Kuwasawa, N.: DIGTable: a Tabletop simulation system for disaster education. In: Sixth International Conference on Pervasive Computing (Pervasive2008), pp. 57–60 (2008)Google Scholar
  5. 5.
    Mitsuhara, H., Sumikawa, T., Miyashita, J., Iwaka, K., Kozuki, Y.: Game-based evacuation drill using real world edutainment. Interact. Technol. Smart Educ. 10(3), 194–210 (2013)CrossRefGoogle Scholar
  6. 6.
    Miyashita, J., Mitsuhara, M., Miki, K., Sumikawa, T., Iwaka, K., Konishi, K., Kozuki, Y.: Web-based reflection support system for real world edutainment. IADIS Int. Conf. e-Soc. 2013, 453–457 (2013)Google Scholar
  7. 7.
    Miki, K., Mitsuhara, H., Sumikawa, T., Miyashita, J., Iwaka, K., Konishi, M., Kozuki, Y.: Real world edutainment system and its application to evacuation drill. IADIS Int. Conf. e-Soc. 2013, 59–66 (2013)Google Scholar
  8. 8.
    Zagal, J.P.: Ethically notable videogames: moral dilemmas and gameplay. In: Digital Interactive Games Research Association Conference (DiGRA 2009) (2009)Google Scholar
  9. 9.
    Mitsuhara, H., Inoue, T., Yamaguchi, K., Takechi, Y., Morimoto, M., Iwaka, K., Kozuki, Y., Shishibori, M.: Web-Based system for designing game-based evacuation drills. Proc. Comput. Sci. 72, 277–284 (2015)CrossRefGoogle Scholar
  10. 10.
    Dunwell, I., Petridis, P., Arnab, S., Protopsaltis, A., Hendrix, M., Freitas, S.: Blended game-based learning environments: extending a serious game into a learning content management system. In: Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), pp. 830–835 (2011)Google Scholar
  11. 11.
    Smith, S., Ericson, E.: Using immersive game-based virtual reality to teach fire-safety skills to children. Virtual Reality 13(2), 87–99 (2009)CrossRefGoogle Scholar
  12. 12.
    Wang, B., Li, H., Rezgui, Y., Bradley, A., Ong, H.N.: BIM based virtual environment for fire emergency evacuation. The Scientific World J. (2014)  10.1155/2014/589016

Copyright information

© Springer International Publishing Switzerland 2017

Authors and Affiliations

  • Hiroyuki Mitsuhara
    • 1
  • Takehisa Inoue
    • 2
  • Kenji Yamaguchi
    • 2
  • Yasuichi Takechi
    • 2
  • Mari Morimoto
    • 2
  • Kazuhisa Iwaka
    • 3
  • Yasunori Kozuki
    • 1
  • Masami Shihibori
    • 1
  1. 1.Institute of Technology and ScienceTokushima UniversityTokushimaJapan
  2. 2.OPTPIA Co., Ltd.TokushimaJapan
  3. 3.Center for Community RevitalizationTokushima UniversityTokushimaJapan

Personalised recommendations