Target Group Questionnaire in the “ISG for Competence” Project
This paper introduces the “Intelligent Serious Games for Social and Cognitive Competence” project. The aim of these games are to teach youth with disabilities on creativity. The development of interactive mobile games and 3D simulations helps the social integration and personal development of children and youth with disabilities. The project targets to improve the quality of education and trainings to gain more efficiency. To enhance creativity and innovation the project uses serious games and 3D simulations this way teaching and learning becomes interesting, playful, attractive and efficient.
KeywordsSerious game Disabilities Mobile games
The Intelligent Serious Games for Social and Cognitive Competence project - 2015-1-TR01-KA201-022247) has been funded with support from the European Commission. The paper and participation in the conference has been supported by “Stiftung Aktion Österreich- Ungarn”, project number: 91öu6 (Conference participation AAATE2015-ICCHP2016).
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