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Target Group Questionnaire in the “ISG for Competence” Project

  • Szilvia Paxian
  • Veronika Szücs
  • Shervin Shirmohhamadi
  • Boris Aberšek
  • Andrean Lazarov
  • Karel Van Isacker
  • Cecilia Sik-Lanyi
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9759)

Abstract

This paper introduces the “Intelligent Serious Games for Social and Cognitive Competence” project. The aim of these games are to teach youth with disabilities on creativity. The development of interactive mobile games and 3D simulations helps the social integration and personal development of children and youth with disabilities. The project targets to improve the quality of education and trainings to gain more efficiency. To enhance creativity and innovation the project uses serious games and 3D simulations this way teaching and learning becomes interesting, playful, attractive and efficient.

Keywords

Serious game Disabilities Mobile games 

Notes

Acknowledgement

The Intelligent Serious Games for Social and Cognitive Competence project - 2015-1-TR01-KA201-022247) has been funded with support from the European Commission. The paper and participation in the conference has been supported by “Stiftung Aktion Österreich- Ungarn”, project number: 91öu6 (Conference participation AAATE2015-ICCHP2016).

References

  1. 1.
    isg4competence: Intelligent Serious Games for Social and Cognitive Competence (ERASMUS + 2015-1-TR01-KA201-022247). http://www.isg4competence.eu/
  2. 2.
    GOET: Game on Extra Time (UK/08/LLP-LdV/TOI/163_181). http://goet-project.isrg.org.uk/
  3. 3.
    Lanyi, C.S., Brown, D., Standen, P., Lewis, J., Butkute, V.: Results of user interface evaluation of serious games for students with intellectual disability. Acta Polytech. Hung. 9(1), 225–245 (2012)Google Scholar
  4. 4.
    DESYODIP: Developing Skills of Young Disabled People (LDV TOI, 2013-1-TR1-LEo05-47575. http://www.desyodip.com/
  5. 5.
    T-EST: Transfer of Employment Support Tools for People with Disabilities (LLP-LDV-TOI-12-AT-00119)Google Scholar
  6. 6.
    e-SuNET: Sustainable Network for the families of disabled people through e-learning (540073-LLP-1-2013-1-CY-GRUNDTVIG-GMP)Google Scholar

Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Szilvia Paxian
    • 1
  • Veronika Szücs
    • 1
  • Shervin Shirmohhamadi
    • 2
  • Boris Aberšek
    • 3
  • Andrean Lazarov
    • 4
  • Karel Van Isacker
    • 5
  • Cecilia Sik-Lanyi
    • 1
  1. 1.University of PannoniaVeszpremHungary
  2. 2.Istanbul Sehir UniversityIstanbulTurkey
  3. 3.University of MariborMariborSlovenia
  4. 4.ZGURA-M LtdPlovdivBulgaria
  5. 5.PhoenixKMKortemarkBelgium

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