Advertisement

An Interactive Model of Creative Design Behavior with 3D Optical Technology

  • Hao Jiang
  • Xiao-li LiuEmail author
  • Xiang Peng
  • Ming-xi Tang
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9746)

Abstract

The research is based on the design computer technique and optical 3D scanning technology, which integrated with cloud data, human engineering and surface simulation and reconstruction technology. In addition, a web based design education prototype with 3D scanning and printing technique will be created by researcher as well, in order to verify the results of the research in the actual application environment. It will allows us to refine our system and propose more subjects under with similar technologies to help to develop creative skills of students who are often got stuck with 3D modeling which are not helpful for those who wish to study design without sketching and modeling skill.

Keywords

3D imaging 3D scanning and printing Creative design Interactive design 

References

  1. 1.
    Younan, S., Treadaway, C.: Digital 3D models of heritage artefacts: towards a digital dream space. Digit. Appl. Archaeol. Cult. Herit. 2(4), 240–247 (2015)Google Scholar
  2. 2.
    Kostakis, V., et al.: Open source 3D printing as a means of learning: an educational experiment in two high schools in Greece. Telematics Inform. 32(1), 118–128 (2015)CrossRefGoogle Scholar
  3. 3.
    Johnson, L., Adams Becker, S., Cummins, M., Estrada, V., Freeman, A., Ludgate, H.: NMCHorizon Report: 2013 Higher, Education edn. The New Media Consortium, Austin (2013)Google Scholar
  4. 4.
    McCallum, B., Nixon, M., Price, B., Fright, R.: Hand-held laser scanning. In: Practice. Applied Research Associates NZ Ltd, 47 Hereford St, PO Box 3894, Christchurch, New ZealandGoogle Scholar
  5. 5.
    Monti, C., Fregonese, L., Achille, C.: Laser application on complex shapes of architecture profiles extraction processing and 3D modelling. Int. Arch. Photogramm. Remote Sens. Spat. Inf. Sci. xxxiv: 5/W10Google Scholar
  6. 6.
    Tovey, M.: Styling and design: intuition and analysis in industrial design. Des. Stud. 18, 5–31 (1997)CrossRefGoogle Scholar
  7. 7.
    Tovey, M., Owen, J.: Sketching and direct CAD modelling in automotive design. Des. Stud. 21, 569–588 (2000)CrossRefGoogle Scholar
  8. 8.
    Tovey, M., Porter, S., Newman, R.: Sketching, concept development and automotive design. Des. Stud. 24, 135–153 (2003)CrossRefGoogle Scholar
  9. 9.
    Macdonald, Stuart: The History and Philosophy of Art Education. University of London Press Ltd., London (1970)Google Scholar
  10. 10.
    Efland, Arthur D.: A History of Art Education: Intellectual and Social Currents in Teaching the Visual Arts. Teacher College Press, New York (1990)Google Scholar
  11. 11.
    Salama, M.A., Nicholas, W.: Introduction: critical thinking and decision making in studio pedagogy. In: Salama, M.A., Nicholas, W. (eds.) Design Studio Pedagogy: Horizons for the Future, pp. 125–129. Urban International Press, Gateshead (2007)Google Scholar
  12. 12.
    Bayer, H.: Bauhaus 1919–1928. Museum of Modern Art (1938)Google Scholar
  13. 13.
    Whitford, F.: Bauhaus. Thames & Hudson, London (1984)Google Scholar
  14. 14.
    Kus, A., et al.: A comparative study of 3D scanning in engineering, product and transport design and fashion design education. Comput. Appl. Eng. Educ. 17(3), 263–271 (2009)MathSciNetCrossRefGoogle Scholar
  15. 15.
    Slob, S., Hack, R.: 3D terrestrial laser scanning as a new field measurement and monitoring technique. In: Hack, R., Azzam, R., Charlier, R. (eds.) Engineering Geology for Infrastructure Planning in Europe, vol. 104, pp. 179–189. Springer, Heidelberg (2004)CrossRefGoogle Scholar
  16. 16.
    Perry, M.: Cognitive artefacts and collaborative design. In: Colloquium Digest-IEE (1995)Google Scholar
  17. 17.
    Amarel, S.: Artificial intelligence and design. Information technology, 1990 ‘next decade in information technology’. In: Proceedings of the 5th Jerusalem Conference, pp. 315–333 (1990)Google Scholar
  18. 18.
    Benjamin G.S.: A cognitive account of collective emergence in design. In: Proceeding of 7th ACM Conference on Creativity and Cognition (2009)Google Scholar
  19. 19.
    Arias, E., Eden, H., Fisher, G., Gorman, A., Scharff, E.: Transcending the individual human mindcreating shared understanding through collaborative design. ACM Trans. Comput.-Hum. Interact. 7(1), 84–113 (2000)CrossRefGoogle Scholar
  20. 20.
    Hornby, G.S., Lioson, H., Pollack, J.B.: Evolution of generative design systems for modular physical robots. In: Proceedings 2001 ICRA. IEEE International Conference on Robotics and Automation, vol. 4, pp. 4146–4151 (2001)Google Scholar
  21. 21.
    Sagheb-Tehrani, M.: Expert systems development: some issues of design process. ACM Sigsoft Eng. Notes 30(2), 1–5 (2005)CrossRefGoogle Scholar

Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Hao Jiang
    • 1
  • Xiao-li Liu
    • 1
    Email author
  • Xiang Peng
    • 1
  • Ming-xi Tang
    • 2
  1. 1.Key Laboratory of Optoelectronic Devices and Systems of Ministry of Education and Guangdong Province College of Optoelectronics EngineeringShenzhen UniversityShenzhenPeople’s Republic of China
  2. 2.School of DesignThe Hong Kong Polytechnic UniversityHong KongChina

Personalised recommendations