A Comprehensive Stylus Evaluation Methodology and Design Guidelines

  • Kanchan JahagirdarEmail author
  • Edward Raleigh
  • Hanan Alnizami
  • Keith Kao
  • Philip J. Corriveau
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9746)


The stylus is a flexible input device that enables traditional computer interactions and personalization of input. It extends natural and intuitive ways of interacting with computing devices by bringing in the familiar feel of pen on paper. There are two kinds of Styli, Active and Passive. A passive stylus is one that emulates finger touch interactions with no added functionality, while an active stylus is one with added capabilities that could enhance productivity, creativity, and common consumer functions, allowing for a seamless and easy to use computing experience on the go. This paper presents an evaluation methodology for an active stylus. Various factors were considered to provide a set of guidelines and recommendations to enable an optimal stylus experience. Factors identified were based on biomechanics, ergonomics, user preference, human comfort, usability/ease of use, motor control, and performance, all of which collectively impact the experience. The parameters evaluated include overall physical design, adequate palm rejection, productivity usages, efficiency, and convenience. The automated evaluation involves a specific laboratory setup to assess the creative usages of the stylus including accuracy, latency, and pressure sensitivity.


Stylus user experience Stylus evaluation methodology Design Quality testing Electronic pen Active stylus Measurement 


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Kanchan Jahagirdar
    • 1
    Email author
  • Edward Raleigh
    • 2
  • Hanan Alnizami
    • 3
  • Keith Kao
    • 2
  • Philip J. Corriveau
    • 3
  1. 1.Intel CorporationFolsomUSA
  2. 2.Intel CorporationSanta ClaraUSA
  3. 3.Intel CorporationHillsboroUSA

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