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Backend Infrastructure Supporting Audio Augmented Reality and Storytelling

  • Kari SaloEmail author
  • Diana Giova
  • Tommi Mikkonen
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9735)

Abstract

Today, museums are looking for new ways to attract and engage audience. These include virtual exhibitions, augmented reality and 3D modelling based applications, and interactive digital storytelling. The target of all these activities is to provide better experiences for audiences that are very familiar with the digital world. In augmented reality (AR) and interactive digital storytelling (IDS) systems, visual presentation has been dominant. In contrast to this trend, we have chosen to concentrate on auditory presentation. A key element for this is a backend service supporting different client applications. This paper discusses our experiences from designing a portable open source based audio digital asset management system (ADAM), which supports interaction with smart phones and tablets containing audio augmented reality and audio story applications. We have successfully implemented ADAM system and evaluated it in the Museum of Technology in Helsinki, Finland.

Keywords

Digital asset management Metadata Open source DAM Audio augmented reality Soundscape 

Notes

Acknowledgements

We thank Outi Putkonen and Riina Linna from the Museum of Technology for all the support. The work is co-funded by EU, Creative Europe Programme, The People’s Smart Sculpture project (http://smartsculpture.eu). We thank the project partners for inspiring discussions.

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  1. 1.Helsinki Metropolia University of Applied SciencesHelsinkiFinland
  2. 2.Tampere University of TechnologyTampereFinland

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