Gaze-Aware Thinking Training Environment to Analyze Internal Self-conversation Process
To communicate one’s thinking precisely and to find proper solution in case of conflict, it is important to improve one’s thinking skills. Thinking skills are required to expose the root of conflict between one’s own thought process and that of others. To cultivate such a skill, a training tool that analyzes a person’s internal self-conversation by verbalizing their thought is proposed by . If such a process can be interpreted in human-understandable levels, a system can judge whether the learner is thinking logically in the self-conversation or not. In this paper, we propose a system that traces the sequence of a user’s eye-gaze during his/her internal self-conversation process. The initial analysis based on the trainers’ correction process data for hospital nurses’ cases showed that our proposed system has the potential to interpret the context of a person’s metacognitive monitoring and control process.
KeywordsInternal self-conversation Thinking externalization Meta-cognitive activity Eye-tracking
This work is supported by JSPS KAKENHI Grant Number 26870588.
- 1.Chen, W., et al.: Sizhi: self-dialogue training through reflective case-writing for medical service education. In: Proceedings of Workshop on Skill Analysis, Learning or Teaching of Skills, Learning Environments or Training Environments for Skills in Conjunction with ICCE 2011, pp. 551–559 (2011)Google Scholar
- 3.Kanou, H., et al.: A Method of Sharing the intention of reviewing in writing-training for nurses. In: Proceedings of the 21st International Conference on Computers in Education (ICCE 2013), pp. 983–989 (2013)Google Scholar
- 4.Cutrell, E., Guan, Z.: What are you looking for? an eye-tracking study of information usage in web search. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 407–416. ACM (2007)Google Scholar
- 6.Guan, Z., Lee, S., Cuddihy, E., Ramey, J.: The validity of the stimulated retrospective think-aloud method as measured by eye tracking. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1253–1262. ACM (2006)Google Scholar
- 8.Chen, W., Cui, L., Tanaka, K., Matsuda, N., Ikeda, M.: Sizhi player: a nursing thinking reflection process replay tool. In: Proceedings of the 30th Annual Conference of Japan Society for Educational Technology, 1a-021-04 (2014). (in Japanese)Google Scholar
- 9.Tobii technology: http://www.tobii.com