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Printed Matter as an Interactive System

  • Marco NevesEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9747)

Abstract

An interactive system is usually considered to be a computer process based on a group of possible interactions between computer and humans. Whenever interaction is discussed, only digital artifacts are mentioned. This is largely due to the fact that they are inherently interactive.

Unlike their digital counterpart, most print material is not considered interactive, but something static and two-dimensional. There has been no research about a relation between the conception of printed materials for various purposes with the feature of interaction.

Through a case study method in digital artifacts, we reach a list of interaction categories to compare with print production, crossing ways in which we may examine the creation of interaction.

As a consequence of this connection, we must be able to define the means by which we can understand, or try to produce interaction in printed matter.

Keywords

Interaction Printed matter Digital Graphic design 

Notes

Acknowledgements

The author would like to thank the funding support by the Foundation for Science and Technology of the Ministry of Science, Technology and Higher Education of Portugal under the projects UID/EAT/04008/2013 (CIAUD) and UID/AUR/04026/2013 (CITAD).

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  1. 1.CIAUD – Research Center for Architecture, Urban Planning and Design, Faculty of ArchitectureUniversity of LisbonLisbonPortugal
  2. 2.CITAD – Research Center in Territory, Architecture and DesignLusiada UniversityLisbonPortugal

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