MEDEDUC: An Educational Medical Serious Game

  • Vitor Manuel Fragoso Ferreira
  • Rosa Maria E. Moreira da CostaEmail author
  • Vera M.B. Werneck
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9745)


In general, serious games motivate people from all ages and have been applied in many areas to stimulate the learning processes. However, the adoption of specific methodologies to construct these games is still rare. This paper aims at presenting an experiment that applied an agile methodology to develop the MEDEDUC. It is a multi-agent game to improve learning and clinical performance of students from the health care area. This game allows the student to learn pulmonology by answering questions, in five levels of difficulty and exploring multimedia presentations. MEDEDUC was developed using SCRUM agile methodology and the results stressed some difficulties associated to the adoption of this agile methodology.


Multi-agents systems Scrum methodology Agile methodologies Medical serious games 


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Vitor Manuel Fragoso Ferreira
    • 1
  • Rosa Maria E. Moreira da Costa
    • 1
    Email author
  • Vera M.B. Werneck
    • 1
  1. 1.Universidade do Estado do Rio de Janeiro – UERJ, Instituto de Matemática e Estatística –IME, Mestrado em Ciências ComputacionaisRio de JaneiroBrazil

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