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Path of Trust: A Prosocial Co-op Game for Building up Trustworthiness and Teamwork

  • Konstantinos C. ApostolakisEmail author
  • Kyriaki Kaza
  • Athanasios Psaltis
  • Kiriakos Stefanidis
  • Spyridon Thermos
  • Kosmas Dimitropoulos
  • Evaggelia Dimaraki
  • Petros Daras
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9599)

Abstract

In this paper, a two-player digital game is presented, that attempts to balance the exciting game content and story-driven elements mostly associated with games in the entertainment industry with a serious game agenda. The latter focuses on teaching children aged 7–10 the importance of understanding the benefits of cooperation as well as expressing trustworthiness. Gamification of Prosocial Theory has led to several game mechanics being redefined, in order to turn traditional games’ elements of competition into cooperation evaluation mechanisms. Using these mechanisms, children are called upon to adapt their gameplay behavior towards expressing prosociality and understanding each other’s needs. Our experiments solidify this concept, by showcasing promising indications on the game’s potential to help children understand when it is a good idea to adopt a prosocial behavior.

Keywords

Serious games Prosocial behavior Game design Multiplayer games 

Notes

Acknowledgments

The research leading to this work has received funding from the EU Horizon 2020 Framework Programme under grant agreement no. 644204 (ProsocialLearn project).

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Konstantinos C. Apostolakis
    • 1
    Email author
  • Kyriaki Kaza
    • 1
  • Athanasios Psaltis
    • 1
  • Kiriakos Stefanidis
    • 1
  • Spyridon Thermos
    • 1
  • Kosmas Dimitropoulos
    • 1
  • Evaggelia Dimaraki
    • 2
  • Petros Daras
    • 1
  1. 1.Information Technologies InstituteCentre for Research and Technology HellasThessalonikiGreece
  2. 2.Ellinogermaniki AgogiPalliniGreece

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