Assistance for Older Adults in Serious Game Using an Interactive System

  • Minh Khue Phan TranEmail author
  • François Bremond
  • Philippe Robert
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9599)


Serious Games offer a new way to older adults to improve various abilities such as the vision, the balance or the memory. However, cognitive impairment causes a lot of difficulties to them when actively practicing these games. Their engagement and motivation are reduced rapidly when encountering successive problems without any help. In this paper, we present an approach to assist older adults in Serious Game using an interactive system. Three groups of players with different cognitive impairments (Mnesic Plaint, MCI and Alzheimer) have been tested with the system in a concentration-based game. As the experimental results, the players performed a high performance when playing with the assistance of the system, especially among Alzheimer group. The future work aims to perform this approach with a larger population and explore other factors which can influence on the players’ motivation.


Intrinsic Motivation Interactive System Extrinsic Motivation Cognitive Training Alzheimer Group 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Minh Khue Phan Tran
    • 1
    • 2
    • 3
    Email author
  • François Bremond
    • 1
  • Philippe Robert
    • 2
  1. 1.StarsInriaSophia AntipolisFrance
  2. 2.CoBTek Cognition Behaviour Technology EA 7276, Research Center Edmond and Lily Safra, University of Nice Sophia AntipolisNiceFrance
  3. 3.Genious InteractiveMontpellierFrance

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