Applying Virtual Reality in City Planning

  • Minh-Tu NguyenEmail author
  • Hai-Khanh Nguyen
  • Khanh-Duy Vo-Lam
  • Xuan-Gieng Nguyen
  • Minh-Triet Tran
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9740)


The rapid growth of virtual reality in recent years has brought this technology to a wide variety of common users. Realizing the potential of this technology in building and planning cities; the authors introduce a system in which architectures are brought together into a 3-dimensional virtual environment in order to collaborate in building cities. This system uses the Oculus Rift as the VR device, combining with Leap Motion to detect user’s hand-gestures. The authors walkthrough all the details in building such systems including object modeling, communication protocols and gesture recognition technique.


Urban planning City planning Virtual reality Collaborative environment Human computer interaction 


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Minh-Tu Nguyen
    • 1
    Email author
  • Hai-Khanh Nguyen
    • 1
  • Khanh-Duy Vo-Lam
    • 2
  • Xuan-Gieng Nguyen
    • 2
  • Minh-Triet Tran
    • 1
  1. 1.Faculty of Information TechnologyUniversity of Science, VNU-HCMHo Chi Minh CityVietnam
  2. 2.Artificial Intelligence LaboratoryUniversity of Science, VNU-HCMHo Chi Minh CityVietnam

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