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2D and 3D Iconography on Augmented Reality Interfaces

  • Luiz Henrique CavalcantiEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9740)

Abstract

Given the increasing amount of studies about augmented reality environments and interface construction for this type of applications, the adequate use of icons in this context is gaining more and more relevance. The new forms of interaction used in augmented reality originate changes on the maneuver of digital elements, among them the iconic ones. This paper aims studying the use of icons in digital environments and discussing their correct use in augmented reality environments.

Keywords

Augmented reality Iconography Interface development 

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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  1. 1.Indiana University School of Informatics and ComputingIndianapolisUSA

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