Immersion in Cardboard VR Compared to a Traditional Head-Mounted Display

  • Ashfaq AminEmail author
  • Diane Gromala
  • Xin Tong
  • Chris Shaw
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9740)


This paper describes a study that aims at finding the difference in levels of immersion between a Cardboard VR and a traditional Head-mounted Display (HMD)—the Oculus Rift DK2. Three groups of participants—the experimental group for Cardboard VR, and two control groups for Oculus Rift and a Desktop display—played Cryoblast in the same experimental setups for this study. Jennett et al.’s Immersive Experience Questionnaire was used to measure immersion for all the groups. The results indicate that the Cardboard VR, despite its simplicity and small screen size, is capable of providing an acceptable level of immersion compared to Oculus Rift’s larger screen size. Since ‘immersion’ plays an important role in VR pain distraction, knowing the level of immersion for Cardboard VR may help determine its potential as an accessible VR device for chronic pain self-management.


Mobile virtual reality Cardboard VR Oculus rift Head-mounted display Measuring immersion VR for pain distraction Pain management 


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Ashfaq Amin
    • 1
    Email author
  • Diane Gromala
    • 1
  • Xin Tong
    • 1
  • Chris Shaw
    • 1
  1. 1.Simon Fraser UniversityBurnabyCanada

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