Natural Interaction and Movement Paradigms. A Comparison of Usability for a Kinect Enabled Museum Installation

  • Luis A. Hernández-IbáñezEmail author
  • Viviana Barneche-Naya
  • Rocío Mihura-López
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9753)


In this paper, the authors evaluate and compare two different paradigms of natural interaction, one metaphorical and one natural, in order to control the movement of the user inside a virtual model of an archaeological reconstruction. This work measures the two paradigm’s usability in order to use this installation in a museum environment. The system was implemented on a game engine enabling the use of a Kinect 2 depth camera to obtain user input by means of body gesture analysis.


Natural interaction Usability System Usability Scale Kinect Game engine Virtual archaeology Museum Virtual museum 


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  • Luis A. Hernández-Ibáñez
    • 1
    Email author
  • Viviana Barneche-Naya
    • 1
  • Rocío Mihura-López
    • 1
  1. 1.VideaLABUniversidade da CoruñaA CoruñaSpain

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