Analysis of a Cultural Heritage Game with a Purpose with an Educational Incentive

  • Irene CelinoEmail author
  • Andrea Fiano
  • Riccardo Fino
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9671)


In this paper, we present Indomilando, a Cultural Heritage Game with a Purpose (GWAP) with the aim of ranking the photos of the architectural assets in the city of Milan, according to their recognizability. Besides evaluating the ability of Indomilando to achieve its ranking purpose, we also analyze the effect of an educational incentive on the players’ engagement. Indeed, discovering new cultural assets appeared to be a valuable reason to continue playing.


Cultural Heritage Ranking Purpose Lombardy Region Brute Force Algorithm Asset Score 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.



This work was supported by the SmartCulture project co-funded by Regione Lombardia (POR-FESR 2007-2013, id 40393840).


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Copyright information

© Springer International Publishing Switzerland 2016

Authors and Affiliations

  1. 1.CEFRIEL – Politecnico di MilanoMilanoItaly

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