Evaluation of Fatigue Measurement Using Human Motor Coordination for Gesture-Based Interaction in 3D Environments

  • Neera Pradhan
  • Angela BenavidesEmail author
  • Qin Zhu
  • Amy Ulinski Banic
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9475)


Benefits of immersive three-dimensional (3D) applications are enhanced by effective 3D interaction techniques. While gesture-based interaction provides benefits in these types of environments users commonly report higher fatigue than with other interaction solutions. Typically, fatigue is measured subjectively but may lack precision, consistency and depth. Our research proposes a novel, more consistent and predictable measure of fatigue. This paper presents the details of our technique based on human motor coordination, the results of an experimental study on gesture-based interaction, identifies attributing causes for fatigue and outlines design guidelines to reduce fatigue for gesture-based interaction techniques. These results have implications for gesture-based or mid-air interaction techniques for 3D environments, such as virtual environments and immersive visualizations.


Hand Gesture Coordination Pattern Screen Display Effort Demand Display Type 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Neera Pradhan
    • 1
  • Angela Benavides
    • 1
    Email author
  • Qin Zhu
    • 1
  • Amy Ulinski Banic
    • 1
    • 2
  1. 1.Department of Computer ScienceUniversity of WyomingLaramieUSA
  2. 2.Idaho National LaboratoryIdaho FallsUSA

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