The Quality System - An Attempt to Increase Cohesiveness Between Quest Givers and Quest Types
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Abstract
In this article, we present our efforts to try to increase cohesiveness and connectivity between quests generated by a recreation of an existing procedural quest generation system, with an addition of a progressive tier system called Quality System. A study gave strong indications that the Quality System successfully produced a positive effect on the feeling of cohesiveness and connectivity between the generated quests amongst Role-playing- and Massively Multiplayer Online games players.
Keywords
Procedural content generation Cohesiveness QuestsReferences
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