Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices
- 4.1k Downloads
In the health domain, the field of rehabilitation suffers from a lack specialized staff while hospital costs only increase. Worse, almost no tools are dedicated to motivate patients or help the personnel to carry out monitoring of therapeutic exercises. This paper demonstrates the high potential that can bring the virtual reality with a platform of serious games for the rehabilitation of the legs involving a head-mounted display and haptic robot devices. We first introduce SG principles, nowadays rehabilitation context, and an original applied haptic device called Lambda Health System. The architecture of the model is then detailed, including communication specifications showing that lag is imperceptible for user. Finally, to improve this prototype, four serious games for rehabilitation using haptic robots and/or HMD were tested by 33 health specialists.
KeywordsSerious games Virtual reality Rehabilitation Haptic robot Head-mounted display Health application
This work was supported by the University of Applied Sciences Western Switzerland (HES-SO) interdisciplinary grant (contract no. 13IT25-S37771) as apart of the Serious Games for Rehabilitation project. We would like to thank all the health professionals that participated to the investigation or contributed otherwise to this project; many thanks are also to the CHUV (Lausanne University Hospital, Switzerland) for hosting the investigation team and the equipment for these tests. We also would like to thank Prof. François Birling, Prof. Yassin Rekik, Mr. Gael Boquet, Nicolas Perret, and Mr. François Rémy for there respective contributions.
- [BB14]Brahnam, S., Brooks, A.L.: Two innovative healthcare technologies at the intersection of serious games, alternative realities and play therapy. In: Innovation in Medicine and Healthcare. IOS Press (2014)Google Scholar
- [BW05]Barnes, M.P., Ward, A.P.: Oxford University Press (2005)Google Scholar
- [Cla94]Clavel, R.: Robots paralleles. Techniques de lIngenieur, traite Informatique industrielle (1994)Google Scholar
- [GAS+11]Gobron, S., Ahn, J., Silvestre, Q., Thalmann, D., Rank, S., Skowron, M., Paltoglou, G., Thelwall, M..: An interdisciplinary vr-architecture for 3d chatting with non-verbal communication. In: Coquillart, S., Steed, A., Welch, G. (eds.) EGVE/EuroVR, pp. 87–94. Eurographics Association, 20–21 September 2011Google Scholar
- [HLS+13]Hannig, A., Lemos, M., Spreckelsen, C., Ohnesorge-Radtke, U., Rafai, N.: Skills-o-mat: Computer supported interactive motion- and game-based training in mixing alginate in dental education. J. Educ. Comput. Res. 48(3), 315–343 (2013)Google Scholar
- [LCS+11]Lange, B., Chang, C.Y., Suma, E., Newman, B.A., Rizzo, S., Bolas, M.: Development and evaluation of low cost game-based balance rehabilitation tool using the microsoft kinect sensor. In: Annual international conference of the IEEE on Engineering in Medicine and Biology Society, EMBC 2011, pp. 1831–1834. IEEE (2011)Google Scholar
- [NLCZ+]Nichols-Larsen, D.S., Clark, P.C., Zeringue, A., Greenspan, A., Blanton, S.: Factors influencing stroke survivors quality of life during subacute recoveryGoogle Scholar
- [RMJ+05]Rizzo, A., McLaughlin, M., Jung, Y.B., Peng, W., Yeh, S.C., Zhu, W.R.: Virtual therapeutic environments with haptics: an interdisciplinary approach for developing post-stroke rehabilitation systems. In: Arabnia, H.R. (ed.):Proceedings of the 2005 International Conference on Computers for People with Special Needs, CPSN 2005, pp. 70–76, Arabnia, HR, 20 June–23 September 2005Google Scholar
- [SF12]Sale, P., Franceschini, M.: Action observation and mirror neuron network: a tool for motor stroke rehabilitation. Eur. J. Phys. Rehabil. Med. 48(2), 313–318 (2012)Google Scholar
- [WWM+06]Wolf, S.L., Winstein, C.J., Miller, J.P., Taub, E., Uswatte, G., Morris, D., Giuliani, C., Light, K.E., Nichols-Larsen, D.S.: Effect of constraint induced movement therapy on upper extremity function 3 to 9 months after stroke: the exite randomized clinical trial. J. Am. Med. Assoc. 296(17), 2095–2104 (2006)CrossRefGoogle Scholar