IS-EUD 2015 Studio: Exploring End User Programming of Interactive Spaces

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 9083)

Abstract

We live in a world with a rapidly growing number of devices in our environments and on our bodies. Even though these devices often have network connectivity they rarely work together to achieve a higher level goal. This is mainly due to their different platforms, communication technologies and the missing ‘‘glue’’ that ties everything together and defines the behaviour of such a distributed set of heterogeneous devices. In this studio we introduce a novel toolkit that simplifies the integration of arbitrary devices and the creation of smart and interactive spaces to writing some lines of JavaScript code in a single web-based user interface - changes come to effect immediately without the need for individual reprogramming of devices. Participants will have the opportunity to prototype fully functional interactive setups consisting of arbitrary stationary and wearable devices. This practical experince should lead to a focused discussion on the applicability of various flavours of end user programming for the creation of smart and interactive environments.

Keywords

Smart environments Interactive spaces End user programming Mashups 

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References

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    Kubitza, T., Schmidt, A., Pohl, N.: Tools and methods for creating interactive artifacts. In: Proceedings of TEI, pp. 385–388 (2014)Google Scholar
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    Kubitza, T., Dingler, T.: Rapid Physical Prototyping Workshops for HCI-labs. http://blog.hcilab.org/gadgeteer/workshops

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.University of StuttgartStuttgartGermany

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