Computational Intelligence in Information Systems pp 265-274 | Cite as
Advances in Sports Informatics Research
Conference paper
Abstract
With advances in hardware and software, computer science based technologies within sports sciences are becoming more pervasive. This paper presents the growing field of applied computer science often referred to as “sports informatics”, and considers some of the advancements that have been made by its relatively small, but growing research community. The review includes: feedback systems, team play analysis, image/motion analysis, exertion interfaces and virtual reality, and data mining and artificial intelligence.
Keywords
Sports Informatics Team Play Analysis Feedback Systems Image Processing Data miningPreview
Unable to display preview. Download preview PDF.
References
- 1.Link, D., Lames, M.: Sport Informatics - Historical Roots, Interdisciplinarity and Future Developments. International Journal of Computer Science in Sport 8, 68–87 (2009)Google Scholar
- 2.Dabnichki, P., Baca, A. (eds.): Computers in Sports. WIT Press, UK (2008)Google Scholar
- 3.Recla, J., Timmer, R. (eds.): Kreative Sportinformatik (Creative Sport Informatics). Der Internationale Jubilaums-Kongres 1975 in Graz. Verlag Karl Hofmann, Austria (1976)Google Scholar
- 4.Sakac, B.: Information technology at the Olympic Games. In: Dabnichki, P. and Baca, A. (eds.) Computers in Sport. WIT Press, UK (2008)Google Scholar
- 5.Sorrentino, R.M., Levy, R., Katz, L., Peng, X.: Virtual Visualization: Preparation for the Olympic Games Long-Track Speed Skating. International Journal of Computer Science in Sport 4, 40 (2005)Google Scholar
- 6.Baca, A., Dabnichki, P., Heller, M., Kornfeind, P.: Ubiquitous computing in sports: A review and analysis. Journal of Sports Sciences 27, 1335–1346 (2009)CrossRefGoogle Scholar
- 7.Perl, J.: Modeling. In: Dabnichki, P., Baca, A. (eds.) Computers in Sport. WIT Press, UK (2008)Google Scholar
- 8.Lames, M.: Coaching and computer science. In: Dabnichki, P., Baca, A. (eds.) Computers in Sport. WIT Press, UK (2008)Google Scholar
- 9.Liebermann, D.G., Katz, L., Hughes, M.D., Bartlett, R.M., McClements, J., Franks, I.M.: Advances in the application of information technology to sport performance. Journal of Sports Sciences 20, 755–769 (2002)CrossRefGoogle Scholar
- 10.Atkins, G.: Challenges in the Analytics of High Performance Sport, Sports Informatics Symposium, Loughborough, UK (2012), http://sportsinformatics.lboro.ac.uk/events/symposium/symposium-talks
- 11.Mullane, S.L., Chakravorti, N., Conway, P.P., West, A.A.: Design and implementation of a user-centric swimming performance monitoring tool. Journal of Sports Engineering and Technology 225, 213–229 (2012)Google Scholar
- 12.Baca, A., Kornfeind, P.: Rapid feedback systems for elite sports training. IEEE Pervasive Computing 5, 70–76 (2006)CrossRefGoogle Scholar
- 13.McCullagh, J., Beattie, M., Nugent, C.D.: Pervasive Technology to Facilitate Wellness. In: Proceedings of the 3rd International Conference on PErvasive Technologies Related to Assistive Environments, Samos, Greece (2010)Google Scholar
- 14.Chi, H.E.: Sensors and Ubiquitous Computing Technologies in Sports. In: Dabnichki, P., Baca, A. (eds.) Computers in Sports. WIT Press, UK (2008)Google Scholar
- 15.Preuschl, E., Baca, A., Novatchkov, H., Kornfeind, P., Bichler, S., Boecskoer, M.: Mobile Motion Advisor - a feedback system for physical exercise in schools. In: Proceedings of the 8th International Conference on The Engineering of Sport, Vienna, Austria (2010)Google Scholar
- 16.Peters, D.M., O’Donoghue, P. (eds.): Performance Analysis of Sport IX, Routledge, USA (2013)Google Scholar
- 17.Franks, I.M.: The structure of sport and the collection of relevant data. In: Baca A. (ed.) Computer Science in Sport. Obv and Hpt Publishers, Austria (2000)Google Scholar
- 18.Wilhelm, P., Thomas, P., Monier, E., Timmermann, R., Dellnitz, M., Werner, F., Ruckert, U.: An Integrated Monitoring and Analysis System for Performance Data of Indoor Sport Activities. In: Proceedings of the Tenth Australasian Conference on Mathematics and Computers in Sport, Darwin, Australia (2010)Google Scholar
- 19.Hedley, M., Mackintosh, C., Shuttleworth, R., Humphrey, D., Sathyan, T., Ho, P.: Wireless Tracking System for Sports Training Indoors and Outdoors. In: Litzenberger, S., Kafka, P., Sabo, C. (eds.) Proceedings of the 8th International Conference on the Engineering of Sport, Austria, Vienna (2010)Google Scholar
- 20.Frencken, W.G.P., Lemmink, K.A.P.M., Dellemann, N.J.: Soccer specific accuracy and validity of the local position measurement (LPM) system. Journal of Science and Medicine in Sport 13, 641–645 (2010)CrossRefGoogle Scholar
- 21.Gudmundsson, J., Wolle, T.: Towards Automated Football Analysis: Algorithms and Data Structures. In: Proceedings of the Tenth Australasian Conference on Mathematics and Computers in Sport, Darwin, Canada (2010)Google Scholar
- 22.Beetz, M., Kirchlechner, B., Lames, M.: Computerized real-time analysis of football games. IEEE Pervasive Computing 4, 33–39 (2005)CrossRefGoogle Scholar
- 23.Chopin, S., Wheat, J., Heller, B.: KINECT BIOMECHANICS: PART 1 and PART 2 (2011) (accessed), http://engineeringsport.co.uk/2011/05/09/kinect-biomechanics-part-1/, http://engineeringsport.co.uk/2011/07/04/kinect-biomechanics-part-2/ (last accessed on May 1, 2012)
- 24.Sigal, L., Black, M.J.: Guest Editorial: State of the Art in Image-and Video-Based Human Pose and Motion Estimation. International Journal of Computer Vision 87(1), 1–3 (2010)CrossRefMathSciNetGoogle Scholar
- 25.Lee, J., Karasev, P., Zhu, L., Tannenbaum, A.: Human Body Tracking and Joint Angle Estimation from Mobile-phone Video for Clinical Analysis. In: Proceedings of MVA 2011 IAPR Conference on Machine Vision Applications, Nara, Japan (2011)Google Scholar
- 26.Lauder, M.A.: Motion analysis in water sports. In: Dabnichki, P., Baca, A. (eds.) Computers in Sports. WIT Press, UK (2008)Google Scholar
- 27.Slawson, S.E., Conway, P.P., Justham, L.M., West, A.A.: The development of an inexpensive passive marker system for the analysis of starts and turns in swimming. In: Litzenberger, S., Kafka, P., Sabo, C. (eds.) Proceedings of the 8th International Conference on the Engineering of Sport, Austria, Vienna (2010)Google Scholar
- 28.Runciman, R.J.: Water-skiing biomechanics: a study of intermediate skiers. Journal of Sports Engineering and Technology 225(1), 231–239 (2011)Google Scholar
- 29.Mueller, F.F.: Long-distance sports. In: Dabnichki, P., Baca, A. (eds.) Computers in Sports. WIT Press, UK (2008)Google Scholar
- 30.Mueller, F., Gibbs, M.R., Vetere, F.: Towards understanding how to design for social play in exertion games. Personal and Ubiquitous Computing Journal 14(1), 417–424 (2010)CrossRefGoogle Scholar
- 31.Gerling, K.M., Schild, J., Masuch, M.: Exergame design for elderly users: the case study of SilverBalance. In: Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, Taipei, Taiwan (2010)Google Scholar
- 32.Bekker, T.M., Eggen, B.H.: Designing for children’s physical play. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Florence, Italy (2008)Google Scholar
- 33.Campbell, T., Ngo, B., Fogarty, J.: Game design principles in everyday fitness applications. In: Proceedings of the ACM Conference on Computer Supported Cooperative Work (CSCW), San Diego, USA (2008)Google Scholar
- 34.Deterding, S., Dixon, D., Khaled, R., Nacke, L.: From game design elements to gamefulness: Defining “gamification”. In: Proceedings of the 15th International Academic MindTrek Conference, Tampere, Finland (2011)Google Scholar
- 35.Katz, L., Parker, J., Tyreman, H., Levy, R.: Virtual reality. In: Dabnichki, P., Baca, A. (eds.) Computers in Sports. WIT Press, UK (2008)Google Scholar
- 36.Kelly, A., Hubbard, M.: Design and construction of a bobsled driver training simulator. Sports Engineering 3(1), 13–24 (2000)CrossRefGoogle Scholar
- 37.Göbel, S., Geiger, C., Heinze, C., Marinos, D.: Creating a virtual archery experience. In: Proceedings of the International Conference on Advanced Visual Interfaces, Rome, Italy (2010)Google Scholar
- 38.Haemaelaeinen, P., Ilmonen, T., Hoeysniemi, J., Lindholm, M.: Martial arts in artificial reality. In: Proceedings of the Conference on Human Factors in Computing Systems, Portland, USA (2005)Google Scholar
- 39.Holleczek, T., Ruegg, A., Harms, H., Troster, G.: Textile Pressure Sensors for Sports Applications. In: IEEE Conference on Sensors, Waikoloa, Hawaii (2010)Google Scholar
- 40.Beetz, M., Kirchlechner, B., Lames, M.: Computerized real-time analysis of football games. IEEE Pervasive Computing 4, 33–39 (2005)CrossRefGoogle Scholar
- 41.Efros, A.A., Berg, A.C., Mori, G., Malik, J.: Recognizing action at a distance. In: Proceedings of IEEE International Conference on Computer Vision, Nice, France (2003)Google Scholar
- 42.Erdogan, A., Cetin, C., Goksu, H., Guner, R., Baydar, M.L.: Non-invasive detection ofthe anaerobic threshold by a neural network model of the heart rate–work rate relationship. Journal of Sports Engineering and Technology 223, 109–115 (2009)Google Scholar
- 43.Griesinger, F.; Kloos, U., Martinez, N., Tullius, G. (eds.): Informatics Inside: Pattern Recognition in Gait Analysis with the Ground Reaction Force. Hochschule Reutlingen, Germany (2012)Google Scholar
- 44.James, D., Sabo, A.: The Ethics of Using Engineering to Enhance Athletic Performance. In: Litzenberger, S., Kafka, P., Sabo, C. (eds.) Proceedings of the 8th International Conference on the Engineering of Sport, Austria, Vienna (2010)Google Scholar
Copyright information
© Springer International Publishing Switzerland 2015