Advances in Sports Informatics Research

  • Martin Sykora
  • Paul Wai Hing Chung
  • Jonathan P. Folland
  • Benjamin J. Halkon
  • Eran A. Edirisinghe
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 331)

Abstract

With advances in hardware and software, computer science based technologies within sports sciences are becoming more pervasive. This paper presents the growing field of applied computer science often referred to as “sports informatics”, and considers some of the advancements that have been made by its relatively small, but growing research community. The review includes: feedback systems, team play analysis, image/motion analysis, exertion interfaces and virtual reality, and data mining and artificial intelligence.

Keywords

Sports Informatics Team Play Analysis Feedback Systems Image Processing Data mining 

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Martin Sykora
    • 1
  • Paul Wai Hing Chung
    • 2
  • Jonathan P. Folland
    • 3
  • Benjamin J. Halkon
    • 4
  • Eran A. Edirisinghe
    • 2
  1. 1.Centre for Information Management, School of Business and EconomicsLoughborough UniversityLoughboroughUK
  2. 2.Computer Science DepartmentLoughborough UniversityLoughboroughUK
  3. 3.School of Sport, Exercise and Health SciencesLoughborough UniversityLoughboroughUK
  4. 4.Wolfson School of Mechanical and Manufacturing EngineeringLoughborough UniversityLoughboroughUK

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