Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game
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- Anthony M.N., Bae BC., Cheong YG. (2014) Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game. In: Mitchell A., Fernández-Vara C., Thue D. (eds) Interactive Storytelling. ICIDS 2014. Lecture Notes in Computer Science, vol 8832. Springer, Cham
In this paper we compare how differently players and spectators comprehend narrative in a game, employing a story-driven indie game called Skyld. Our preliminary study results show that the players, compared to the spectators, had a tendency of being goal-oriented, being less willing to interpret and build possible worlds, and having hard time to reconstruct the story time.
Keywordsnarrative comprehension in games situation model
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