Designing Visualisation and Interaction for Social E-Learning: A Case Study in Topolor 2
This paper presents the design of the visualisation and interaction in Topolor 2, an online learning system that supports social e-learning using adaptation and personalisation techniques. The main goal of this study is to investigate if and how the visualisation and interaction design based on self-determination theory (SDT) can improve the learning experience and learning efficiency. The goal of this paper and demonstration is to showcase the new design of the visualisation and interaction features hands-on at the conference.
Keywordsself-determined theory social e-learning system design evaluation
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