Implementation of an Adaptive Training and Tracking Game in Statistics Teaching
Statistics teaching in higher education has a number of challenges. An adaptive training, tracking and teaching tool in a gaming environment aims to address problems inherent in statistics teaching. This paper discusses the implementation of this tool in a large first year university programme and considers its uses and effects. It finds that such a tool has students practice with statistics problems frequently and that success rate of the statistics course may increase.
Keywordsadaptive testing computer adaptive testing CAT digital testing formative testing statistics teaching serious gaming game based learning learning analytics
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