Educational Tools: A Review of Interfaces of Mobile-Augmented Reality (mAR) Applications

  • Siti Salmi JamaliEmail author
  • Mohd Fairuz Shiratuddin
  • Kok Wai Wong
Conference paper
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 313)


This paper reviews the types of mobile Augmented Reality (mAR) interface being utilized in various applications such as education, advertisement, production, tourism and other applications. The objective of this paper is to examine the limitations on the types of mAR when they are used in higher education in terms of interaction between learning, teaching and instructional design. Based on the review, it can be concluded that there is an insufficient mAR interface being used in viewing the augmented images for classroom learning. For example, there are only two interfaces found that is being applied in the current mAR education applications. A comparative review presented in this paper suggests the appropriate mAR interface that can be implemented in education that could possibly enhance the learning outcomes.


Educational Tools mobile Augmented Reality learning framework 


  1. 1.
    Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., and Ivkovic, M.: ‘Augmented reality technologies, systems and applications’, Multimedia Tools and Applications, , 2011, 51, (1), pp. 341-377Google Scholar
  2. 2.
    FitzGerald, E., Adams, A., Ferguson, R., Gaved, M., Mor, Y., and Thomas, R.: ‘Augmented reality and mobile learning: the state of the art’. Proc. 11th World Conference on Mobile and Contextual Learning (mLearn 2012), Helsinki, Finland., 16-18 Oct 2012 2012 pp. PagesGoogle Scholar
  3. 3.
    Hürst, W., and Wezel, C.: ‘Gesture-based interaction via finger tracking for mobile augmented reality’, Multimedia Tools and Applications, 2012Google Scholar
  4. 4.
    Ajanki, A., Billinghurst, M., Gamper, H., Järvenpää, T., Kandemir, M., Kaski, S., Koskela, M., Kurimo, M., Laaksonen, J., Puolamäki, K., Ruokolainen, T., and Tossavainen, T.: ‘An augmented reality interface to contextual information’, Virtual Reality, 2010, 15, (2-3), pp. 161-173Google Scholar
  5. 5.
    Schall, G., Schöning, J., Paelke, V., and Gartner, G.: ‘A survey on augmented maps and environments : Approaches, Interactions and Applications’, Advances in Web-based GIS, Mapping Services and Applications, 2011Google Scholar
  6. 6.
    Mistry, P., Kuroki, T., and Chang, C.: ‘TaPuMa: tangible public map for information acquirement through the things we carry’. Proc. Proceedings of the 1st international conference on Ambient media and systems, Quebec, Canada2008 pp. PagesGoogle Scholar
  7. 7.
    Zhou, F., Duh, H.B.-L., and Billinghurst, M.: ‘Trends in Augmented Reality Tracking, Interaction and Display_A Review of Ten Yeras of ISMAR’, IEEE International Symposium on Mixed and Augmented Reality 2008, 2008, 5, (8)Google Scholar
  8. 8.
    Teoh, B.S.P., and Neo, T.-K.: ‘<Innovative teaching_Using multimedia to engage students in interactive learning in higher education.pdf>’, Information Technology Based Higher Education and Training, 2006. ITHET ’06. 7th International Conference 2006Google Scholar
  9. 9.
    Latif, F.: ‘CARE : Creating Augmented Reality in Education’, Proceedings of the IEEE International Workshop on Wireless and Mobile Technologies in, 2012, pp. 251-253Google Scholar
  10. 10.
    Lucia, A.D., Francese, R., Passero, I., and Tortora, G.: ‘A collaborative augmented campus based on location-aware mobile technology’, International Journal of Distance Education Technologies 2012, 10, (1), pp. 55-73Google Scholar
  11. 11.
    Ternier, S., and Vries, F.d.: ‘Mobile Augmented Reality in Higher Education’, Journal of the Research Center for Educational Technology, 2011, 7, (1)Google Scholar
  12. 12.
    Institute, H.N.: ‘Heinz Nixdorf Institute Annual Report 2004’, in Editor (Ed.)^(Eds.): ‘Book Heinz Nixdorf Institute Annual Report 2004’ (University of Paderborn, 2004, edn.), pp.Google Scholar
  13. 13.
    Chehimi, F., Coulton, P., and Edwards, R.: ‘Augmented Reality 3D Interactive Advertisements on Smartphones’, Sixth International Conference on the Management of Mobile Business (ICMB 2007), 2007Google Scholar
  14. 14.
    Ashraf, A.M.A.-M., Behrang, P., and Arash, H.L.: ‘Web-based AR Advertising and Branding for Proton Company .pdf>’, International Journal of Computer Science, 2012, 9, (2)Google Scholar
  15. 15.
    Yovchevaa, Z., Buhalisb, D., Gatzidisc, C., and Kent, J.: ‘Overview of Smartphone Augmented Reality Applications for Tourism’, e-Review of Tourism Research (eRTR), 2012, 10, (2), pp. 1-4Google Scholar
  16. 16.
    Luley, P., Perko, R., Weinzerl, J., Paletta, L., and Almer, A.: ‘Mobile Augmented Reality for Tourists – MARFT’, in Gartner, G., and Ortag, F. (Eds.): ‘Advances in Location-Based Services 8th International Symposium on Location-Based Services, Vienna 2011’ (Springer 2012), pp. 21-35Google Scholar
  17. 17.
    Norman, H., Din, R., and Nordin, N.: ‘A preliminary study of an authentic ubiquitous learning environment for higher education. Recent Researches in E-Activities, Malaysia.’, 2012Google Scholar
  18. 18.
    Liu, C., Huot, S., Diehl, J., Mackay, W.E., and Lafon, M.B.: ‘Evaluating the Benefits of Real-time Feedback in Mobile Augmented Reality with Hand-held Devices’, in Editor (Ed.)^(Eds.): ‘Book Evaluating the Benefits of Real-time Feedback in Mobile Augmented Reality with Hand-held Devices’ (2012, edn.), pp.Google Scholar
  19. 19.
    Vlada, M., and Albeanu, G.: ‘The Potential of Collaborative Augmented Reality in Education’, The 5th International Conference on Virtual Learning ICVL 2010, 2010, pp. 38-43Google Scholar
  20. 20.
    Kaufmann, H., and Schmalstieg, D.: ‘Mathematics and geometry education with collaborative augmented reality’, Computers & Graphics 2003, 27, pp. 339-345Google Scholar
  21. 21.
    Piccoli, G., Rami, A., and Ives, B.: ‘Web-based virtual learning environments : a research framework and a preliminary assessment of effectiveness in basic IT skills training’, 2001, 25, (4)Google Scholar
  22. 22.
    Fuxin, A.Y.: ‘MOBILE/SMART PHONE USE IN HIGHER EDUCATION’, University of Central Arkansas, 2012Google Scholar
  23. 23.
    Ganguly, P.K.: ‘Teaching and Learning of Anatomy in the 21 Century: Direction and the Strategies’, The Open Medical Education Journal, 2010, 3, (5-10)Google Scholar
  24. 24.
    Williams, A.J., and Pence, H.E.: ‘Smart Phones, a Powerful Tool in the Chemistry Classroom’, Journal of Chemical Education, 2011, 88, (6), pp. 683-686Google Scholar
  25. 25.
    Balog, A., and Pribeanu, C.: ‘The Role of Perceived Enjoyment in the Students’ Acceptance of an Augmented Reality Teaching Platform: A Structural Equation Modelling Approach’, Studies in Informatics and Control, 2010, 19, (3)Google Scholar
  26. 26.
    Lee, K.: ‘The Future of Learning and Training in Augmented Reality’, InSight: A Journal of Scholarly Teaching, 2012, 7Google Scholar

Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  • Siti Salmi Jamali
    • 1
    • 2
    Email author
  • Mohd Fairuz Shiratuddin
    • 2
  • Kok Wai Wong
    • 2
  1. 1.School of Multimedia Technology andand CommunicationUniversity Utara MalaysiaSintokMalaysia
  2. 2.School of Engineering and Information TechnologyMurdoch UniversityMurdoch, PerthAustralia

Personalised recommendations