DAIKnow: A Gamified Enterprise Bookmarking System

  • Michael Meder
  • Till Plumbaum
  • Frank Hopfgartner
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8416)

Abstract

One of the core ideas of gamification in an enterprise setting is to engage employees, i.e., to motivate them to fulfil boring, but necessary tasks. In this demo paper, we present a gamified enterprise bookmarking system which incorporates points, badges and a leaderboard. Preliminary studies indicate that these gamification methods result in an increased user engagement.

Keywords

enterprise gamification social bookmarking system 

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Michael Meder
    • 1
  • Till Plumbaum
    • 1
  • Frank Hopfgartner
    • 1
  1. 1.Technische Universität BerlinBerlinGermany

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