Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism
Research in Serious Games (SG), as a whole, faces two main challenges in understanding the transition between the instructional design and actual game design implementation  and documenting an evidence-based mapping of game design patterns onto relevant pedagogical patterns . From a practical perspective, this transition lacks methodology and requires a leap of faith from a prospective customer in the ability of a SG developer to deliver a game that will achieve the desired learning outcomes. This workshop aims to present and apply a preliminary exposition though a purpose-processing methodology to probe, from various SG design aspects, how serious game design patterns map with pedagogical practices
KeywordsInstructional Design Game Design Gaming Experience Game Mechanics Actual Gaming
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