Touch, Taste, and Smell: Multi-sensory Entertainment

  • Adrian D. Cheok
  • Jordan Tewell
  • Gilang A. Pradana
  • Koki Tsubouchi
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8253)


This workshop’s purpose is to gain awareness of using all five of our senses for creating multimedia artifacts such as in entertainment. We are interested in the user’s emotional feedback from using the addition of touch, smell, and taste in entertaining activities. The workshop organizers will present a background review for each of the three senses and their key projects for each: RingU, a wearable fashion interface for sending virtual hugs, “Digital Taste Interface”, a device that transmits a sense of taste without chemicals, and ChatPerf, an accessory that actuates scent from a user’s mobile phone (Fig 1). We also welcome attendees to discuss work of their own that exhibits one or a combination of these three senses in a fun and novel way.


Food Simulator Workshop Organizer Sensory Enhancement Touch Effect Plain Text Messaging 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. 1.
    Morton, A.H., Schiff, W.: The Psychology of Touch. Lawrence Erlbaum Associates, Hillsdale (1991)Google Scholar
  2. 2.
    Mueller, F., et al.: Hug over a distance. In: CHI 2005 (2005)Google Scholar
  3. 3.
  4. 4.
    Teh, J.K.S., Cheok, A.D., Choi, Y., Fernando, C.L., Peris, R.L., Fernando, O.N.N.: Huggy pajama: a parent and child hugging communication system. In: Proc. IDC 2009, pp. 290–291 (2009)Google Scholar
  5. 5.
  6. 6.
    Kortum, P.: HCI Beyond the GUI: Design for Haptic, Speech, Olfactory and Other Non-Traditional Interfaces, pp. 291–306. Morgan Kaufmann, Burlington (2008)Google Scholar
  7. 7.
    Maynes-aminzade, D.: Edible bits: seamless interfaces between people, data, and food. In: Proceedings of the 2005 ACM Conference on Human Factors in Computing Systems, CHI 2005, Portland, OR, April 2-7, pp. 2207–2210 (2005)Google Scholar
  8. 8.
    Narumi, T., Kajinami, T., Tanikawa, T., Hirose, M.: Meta cookie. In: ACM Siggraph 2010 Emerging Technologies, Siggraph 2010, Los Angeles, CA, July 25-29, p. 143 (2010)Google Scholar
  9. 9.
    Nakamura, H., Miyashita, H.: Augmented gustation using electricity. In: Fourth Augmented Human International Conference, AH 2011, Tokyo, Japan, March 12-14, p. 34 (2011)Google Scholar
  10. 10.
    Nimesha, R.: Digitally stimulating the sensation of taste through electrical and thermal stimulation. Ph.D. dissertation, National University of Singapore, Singapore (2012)Google Scholar
  11. 11.
    Volta, A.: On the electricity excited by the mere contact of conducting substances of difference kinds. Abstracts of the Papers Printed in the Philosophical Transactions of the Royal Society of London 1, 27–29 (1800)CrossRefGoogle Scholar
  12. 12.
    Herz, R.: The Scent of Desire. HarperCollins, New York (2007)Google Scholar
  13. 13.
    A Sock in the Nose. Review, Behind the Great Wall. Time Magazine, 57 (December 21, 1959)Google Scholar
  14. 14.
    How internet odors will work, HowStuffWorks (January 5, 2012), (accessed November 20, 2012)
  15. 15.
    Derbyshire, D.: Revealed: the headset that will mimic all five senses and make the virtual world as convincing as real life. Mail Online (March 5, 2009), (accessed November 19, 2012)
  16. 16.
    Bannai, Y., Noguchi, D., Okada, K., Sugimoto, S.: Ink jet olfactory display enabling instantaneous switches of scents. In: Proceedings of the International Conference on Multimedia, MM 2010, New York, pp. 301–310 (October 2010)Google Scholar
  17. 17.

Copyright information

© Springer International Publishing Switzerland 2013

Authors and Affiliations

  • Adrian D. Cheok
  • Jordan Tewell
  • Gilang A. Pradana
  • Koki Tsubouchi

There are no affiliations available

Personalised recommendations