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Developing Blitz Games and Using Them in Teaching Engineering Disciplines

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Educating Engineers for Future Industrial Revolutions (ICL 2020)

Abstract

Modern system of vocational education is focused on enhancing its quality and increasing the competitiveness and investment attractiveness of secondary vocational education. Russian National Project “Education” poses a challenge of modernizing this level of education, including by implementing adaptive, practice-focused and flexible educational programs.

Russian educators recognize the importance of expanding the range of active learning methods used in studying engineering subjects. Implementing them into teaching/learning process allows students not to be passive narratees; moreover, it activates their thinking and develops independence in making their decisions. This helps increase their motivation and interest in their studies and ensures more efficiently forming their professional and general cultural competences.

One of simple but efficient learning methods are blitz games that are interactive by their nature and presuppose free exchange of opinions regarding the ways and techniques of solving certain problem situations among those involved in educational activities. Blitz game makes learning exciting and interesting for both the teacher and the students.

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Pavlova, I.V., Strelnikova, I.A., Nikonova, N.V., Suntsova, M.S., Barabanova, S.V. (2021). Developing Blitz Games and Using Them in Teaching Engineering Disciplines. In: Auer, M.E., Rüütmann, T. (eds) Educating Engineers for Future Industrial Revolutions. ICL 2020. Advances in Intelligent Systems and Computing, vol 1328. Springer, Cham. https://doi.org/10.1007/978-3-030-68198-2_44

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