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Design of a Microservices Chaining Gamification Framework

Conference paper
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Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1161)

Abstract

With the advent of cloud platforms and the IoT paradigm, the concept of micro-services has gained even more strength, making crucial the process of selection, manipulation, and deployment. However, this whole process is time-consuming and error pruning. In this paper, we present the design of a framework that allows the chaining of several microservices as a composite service in order to solve a single problem. The framework includes a client that will allow the orchestration f the composite service based on a straightforward API. The framework also includes a gamification engine to engage users not only to use the framework, by contributing with new microservices. We expect to have briefly a functional prototype of the framework so we can prove this concept.

Keywords

Microservices Gamification Framework 

Notes

Acknowledgment

“This work is financed by National Funds through the Portuguese funding agency, FCT - Fundação para a Ciência e a Tecnologia within project: UID/EEA/50014”.

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Copyright information

© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.ESMAD, Polytechnic of Porto, CRACS/INESC TEC & uniMADPortoPortugal

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