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The Application of Virtual Reality Technology in Sports Club Training and Teaching

Conference paper
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Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1147)

Abstract

Virtual reality technology (VR), as a representative of high-tech products in the Internet era, has become a hot emerging technology in recent years with the continuous breakthrough of its technology, especially with the development of computer and sensor technology. The application field is wide, and the combination of VR and sports training has also been studied. However, VR+ sports is still in the development stage, which makes the development of VR+ sports in China still full of challenges. One of the specific application directions of VR+ sports is to combine it with sports training and teaching, and to achieve the purpose of effective and repeated training by developing personalized training programs for trainers. This paper mainly USES the case analysis method to analyze the specific cases of VR+ sports, and obtains the teaching advantages of implementing VR+ sports from the analysis of the specific cases. At the same time, it combines the questionnaire survey method to analyze the application status of VR technology in sports. This paper believes that the combination of VR technology and sports training is necessary. In addition, according to the teaching advantages of VR and its application status, the problems of VR technology in sports club training and teaching were found, and the feasible Suggestions for developing VR+ sports were put forward to improve the development level of sports club training and teaching.

Keywords

Virtual reality technology Sports clubs Training and teaching Case analysis 

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.Jilin Engineering Normal UniversityChangchunChina

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