Artefacts and Representation

  • Nelson ZagaloEmail author
Part of the Human–Computer Interaction Series book series (HCIS)


In this chapter, we enter the discussion of the design of artefacts, their representational possibilities and approaches connected with our profiles and contexts. We present the representation divided into three main categories—symbolic, enactive and mimetic—from which we then build a discussion on the different impacts they have on interaction. The artefact analysis gets deeper with the analysis of the pleasure motives and stimuli and its correlation with the different types of interaction with representation. All is supported by illustrative examples, made of situations, diagrams and pictures.


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© Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.Department of Communication and ArtUniversity of AveiroAveiroPortugal

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