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Realization of a 3D Gearbox Model Through Marker-Based Augmented Reality for Edutainment Applications

  • K. Martin Sagayam
  • Julia Schaupp
  • Alex J. Timothy
  • Chiung Ching HoEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11870)

Abstract

Augmented reality (AR) has been proven as a valuable human-computer interface (HCI) for many real-time applications in domains such as education and entertainment. In this paper, we have shown that the modelling of a 3-D gearbox model can be enhanced with marker-based augmented reality (AR). The marker-based augmented reality (AR) visual representation of an automobile’s gearbox can improve the understanding of how each moving component interact with each other.

Keywords

Augmented reality 3D gearbox Human-Computer Interface Virtual reality 

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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • K. Martin Sagayam
    • 1
  • Julia Schaupp
    • 2
  • Alex J. Timothy
    • 3
  • Chiung Ching Ho
    • 4
    Email author
  1. 1.Department of Electronics and Communication EngineeringKarunya UniversityCoimbatoreIndia
  2. 2.Department of Mechanical EngineeringTechnical University of MunichMunichGermany
  3. 3.Department of Electronics and Media TechnologyKarunya UniversityCoimbatoreIndia
  4. 4.Faculty of Computing and InformaticsMultimedia UniversityCyberjayaMalaysia

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