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A Spectrum of Audience Interactivity for Entertainment Domains

  • Alina StrinerEmail author
  • Sasha Azad
  • Chris Martens
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11869)

Abstract

The concept of audience interactivity has been rediscovered across many domains of storytelling and entertainment—e.g. digital games, in-person role-playing, film, theater performance, music, and theme parks—that enrich the form with new idioms, language, and practices. In this paper, we introduce a Spectrum of Audience Interactivity that establishes a common vocabulary for the design space across entertainment domains. Our spectrum expands on an early vocabulary conceptualized through co-design sessions for interactive musical performances. We conduct a cross-disciplinary literature review to evaluate and iterate upon this vocabulary, using our findings to develop our validated spectrum.

Keywords

Audience interaction Audience participation Entertainment Agency Performance interaction Immersion 

Notes

Acknowledgements

Thank you to Jessica Hammer and Theresa Tanenbaum for their generous feedback and support.

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Authors and Affiliations

  1. 1.Centrum Wiskunde and Informatica (CWI)AmsterdamNetherlands
  2. 2.North Carolina State UniversityRaleighUSA

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