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Augmented Reality in Library Services: A Panacea to Achieving Education and Learning 4.0

  • Rifqah OkunlayaEmail author
  • Norris Syed AbdullahEmail author
  • Rose Alinda AliasEmail author
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1073)

Abstract

Augmented Reality (AR) concept is presently discussed as one of the foremost technologies of the next industrial revolution. AR has turned out to be a prevalent topic in educational research over the years as existing literature reflects the multiple benefits of its incorporation into educational setting however, the potential of achieving the Education 4.0 through the provision of AR based university library services is scarce in the literature. This paper conducts a content analysis of the literature to bridges the gap by discussing how AR usage for library services can serve as a remedy to achieve Education 4.0. We stand on the strength of service innovation model to point out numerous ways by which AR can be used to provide library services. This finding will assist university community as complimentary effort to achieving quality teaching, learning and research to foster the education and learning 4.0.

Keywords

Augmented Reality Education 4.0 Library services 4IR 

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  1. 1.School of ComputingUniversiti Teknologi, MalaysiaJohor BahruMalaysia
  2. 2.Azman Hashim International Business School (AHIBS)Universiti Teknologi, MalaysiaJohor BahruMalaysia

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