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FriendGroupVR: Design Concepts Using Virtual Reality to Organize Social Network Friends

  • Frederic RaberEmail author
  • Christopher SchommerEmail author
  • Antonio Krüger
Conference paper
  • 586 Downloads
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11748)

Abstract

Creating friend lists offers social network users the ability to select a fine-grained audience for their posts, thereby reducing the amount of unwanted disclosures. However, research has shown that the user burden involved in creating and managing friend lists leads to the fact that this functionality is rarely used, despite its advantages. In this paper, we propose two design concepts using virtual reality to allow the user to create and organize her friend lists. Whereas the first “pragmatic” concept is targeted towards usability and practicability using a metaphor similar to card sorting, the second “playful” concept has the goal to achieve a high user experience score by offering a VR game to sort and organize the friends. In a lab study, we compared the two concepts with the Facebook interface in terms of usability, user experience and error rate (like missing friends in a group or friends placed in the wrong group). We were able to show that both designs significantly outperform the Facebook interface in both usability and user experience. The playful interface is experienced as more interesting and stimulating than its pragmatic counterpart, at the cost of an increased error rate.

Notes

Acknowledgements

This work was funded by the German Research Foundation (DFG) via the collaborative research center “Methods and Tools for Understanding and Controlling Privacy” (SFB 1223), project A7.

Supplementary material

Supplementary material 1 (m4v 23687 KB)

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Copyright information

© IFIP International Federation for Information Processing 2019

Authors and Affiliations

  1. 1.DFKI Saarland Informatics CampusSaarbrückenGermany
  2. 2.Saarland UniversitySaarbrückenGermany

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