Mobile Mapmaking: A Field Study of Gamification and Cartographic Editing

  • Manousos KamilakisEmail author
  • Konstantinos Chorianopoulos
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11747)


Digital mapmaking has traditionally been a desktop computing activity with dedicated graphical (native or web) applications that strongly depend on the precision of mouse input. In addition, digital mapmaking also has a strong pillar on field observations, which have remained a separate task to the final mapmaking. In this work, we present to users a mobile application that combines the strengths of graphical mapmaking user interfaces with the actual geographical context into an integrated and collaborative user interface. In particular, the application implements three representative mobile mapmaking tasks (path recording, path editing and path reviewing) and includes gamification elements. A field experiment was conducted with thirty-six participants for two twenty-day periods during which they were asked to provide information about the pedestrian network of an urban region using the app. The results from questionnaire responses and contribution data showed that most users prefer recording their path, which is also the work with the lowest interaction. Moreover, gamification did not bring the expected results and the more difficult tasks were undertaken by few devoted users. Further research is needed to examine how interface design could better engage committed users in the aforementioned mapmaking task types.


Mobile interaction Mapmaking VGI 



We would like to thank Mr. Antonios Papapolizos for his valuable work in developing the app.


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Copyright information

© IFIP International Federation for Information Processing 2019

Authors and Affiliations

  • Manousos Kamilakis
    • 1
    Email author
  • Konstantinos Chorianopoulos
    • 1
  1. 1.Ionian UniversityCorfuGreece

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